flash as3 argumenterror error #1063 Oak Creek Wisconsin

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flash as3 argumenterror error #1063 Oak Creek, Wisconsin

The Best, -soupking Back to top soupking soupking 0 Likes 108 posts Post #4 by soupking , 19 January 2010 - 11:14 PM That's it!!! The variable "gravity" is made below, but I set the value at the top of the code for my convenience. We generally have two options: we can modify the call, or modify the function's arguments. The time now is 08:46 PM. /// Categories Tutorials Flash Flex Articles Best Practices Product Reviews Third Party Press Releases The Community Featured Jobs Technical Flash Artist MADISON, USA

How do I explain that this is a terrible idea? Expected 0, got 1. -- We get a bit of extra information in this error description. Thanks again! :) by the way I have another actionscript question about Type Error : stackoverflow.com/questions/19547219/… Wondering if you can help out again? :) –Apple. We've got something that's not as general as a simple Error, and we've entered a specific categorization of error associated with arguments (to functions and methods).

Re: help me please error #1063 thunderxlight11111 Apr 21, 2012 1:54 AM (in response to thunderxlight11111) ohh yeah i just forget that ,the 2 answers are correct (i guess) it works Submit Post Add Codepen LEARN HOW GreenSock Forums Flash / ActionScript Archive GSAP (Flash) View New Content Javascript Disabled Detected You currently have javascript disabled. TypeError: Error #1009 TypeError: Error #1009: Cannot access a property or method of a null object reference. Reply With Quote Quick Navigation Actionscript 3.0 (incl.

Where did that superfluous argument come from? In doing so, you should check to see that parent exists. at flash.display::DisplayObjectContainer/addChild() at Main()ArgumentError: Error #1063: Argument count mismatch on tree1/onAdded(). at flash.display::DisplayObjectContainer/addChild() at Main()ArgumentError: Error #1063: Argument count mismatch on tree1/onAdded().

When debugging (in either Flash Pro or Flash Builder), a Debug version of your project which will include more information about code execution that can help better identify errors. Join them; it only takes a minute: Sign up Argument error 1063 in AS3 up vote 0 down vote favorite so I have been working on a game called rock scissors The argument isn't exactly superfluous. It's not always this cut and dry, though.

Jumping.as ActionScript Code: package { import flash.events.Event; import flash.events.MouseEvent; import flash.display.MovieClip; public class Jumping extends MovieClip{ public var baga:Baga; In the constructor, you can refer to the instance property without the var keyword. Security Patch SUPEE-8788 - Possible Problems? Is there any job that can't be automated?

Please click the link in the confirmation email to activate your subscription. Browse other questions tagged actionscript-3 flash-cs6 argument-error or ask your own question. Reply With Quote « Previous Thread | Next Thread » Thread Information Users Browsing this Thread There are currently 1 users browsing this thread. (0 members and 1 guests) Tags for if(!(dude.y = ground.y) || dude.x < 50 || dude.x > 350) { speed -= gravity; } //deceleration (pixels/frame/frame) relative to upwards direction = "gravity" variable if the block is not on

Expected 0, got 1! var foo:Dictionary = new Dictionary(true); var boo:Dictionary = new Dictionary(true); var mySprite:Sprite = new Sprite(); foo[mySprite] = "bar"; // OK boo[mySprite] = "far"; // OK var myMovieClip:MovieClip = new MovieClip(); foo[myMovieClip] In this case, we'll cover Error #1063, the argument count mismatch error. learn Animation HTML & CSS JavaScript Flash / AS Browse All Content forums design books The forums have permanently moved to forum.kirupa.com.

same code an it works But anyway you have told me something useful (right now im writing your last reply in my notes) and thank you for help (: Last edited Last edited by [afz]snickelfitz; 12-30-2012 at 08:36 PM. [afz]snickelfitz View Public Profile Find More Posts by [afz]snickelfitz 12-30-2012, 09:01 PM #10 racostyle Registered User Join Date: Oct 2012 All Rights Reserved. Thanks alot.

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If it's null, it is already off of the display list. The time now is 04:45 PM. Sum of neighbours Pronuncia strana della "s" dopo una "r": un fenomeno romano o di tutta l'Italia? Expected 0, got 1.

If this is happening when you think it shouldn't, try tracing the value of the child display object's parent to see if it's what you expect. This is how the event system works. Please turn JavaScript back on and reload this page. All rights reserved.

This line: TweenLite.to(someClip, 1, {onComplete:tweenFinished, onCompleteParams:[42, "answer"]}); ...would call a function named tweenFinished at the end of the tween, passing in two parameters to the function. And we never get to the trace statement that should have run after clicking. Make the argument optional, and default it to null: function onClick(e:MouseEvent=null):void { This will work well with the event system: it gets sent an event object and can catch it. In ActionScript 2.0 and 1.0, doing this would cause a silent failure and return a value of undefined.

Note that this behavior is new to ActionScript 3.0. Forum Today's Posts FAQ Calendar Forum Actions Mark Forums Read Quick Links View Forum Leaders What's New? Instead, the function is called by reference. The document is attached, the code is below. "dude" is a blue block that is supposed to be affected by gravity, and "ground" is a line that "dude" is supposed to

Advertise|About us|Site map|Syndicate|Search site|Mailing list|View Authors|Become an Author Home Tutorials Forums Articles Blogs Movies Library Employment Press ActionScript.org Forums > General > Gaming and Game Development [AS3] ArgumentError: Error if (myChild.parent) { try { myChild.parent.removeChild(myChild); }catch(err:Error){ // fail silently; child already removed } } Trevor McCauley ©2009 The views presented on this site are mine alone and do not represent Flash Player Runtime Errors and How to Fix Them The following lists common runtime errors found with Flash Player and what you can do to fix them. Advanced Search Forum Flash Help Actionscript 3.0 (incl.

Expected 0, got 1! function enterFrame(event:Event):void { Search first, asked questions later. Would you like to add one? Now you'll begin receiving the latest GreenSock updates, exclusive offers, and more right in your inbox.

Expected 0, got 1. If you create a function that is used for an event handler, it must be able to accept single Event argument. Thanks so much for your help ebbs :) –Apple. If you just want to remove the child from the display list, you can explicitly reference it's own parent through its own parent property rather than an object reference for the

I can't think of a better designed or better performing tool, and as a bonus, it's fun as heck to play with. " Thomas Summerall " With the incredible functionality, and Why was the word for king 'rei' changed to 'rey'?