flash error 1136 incorrect number of arguments Oak Harbor Washington

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flash error 1136 incorrect number of arguments Oak Harbor, Washington

Given your error (1203: No default constructor found in base class com.objects:desertStorm.), it looks like you are extending desertStorm somewhere and need to call the super() function with the appropriate parameter. Now as of right now, flash says it expects 0 parameters. View 2 Replies Professional :: Incorrect Number Of Arguments With 3D Positioning? P.S.

Expected 1. My question is how do I get the showSponsors(); (in bold) to call the private function showSponsors. [Code]... more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed Expected 0. How did the Romans wish good birthday?

So find whereever you're extending desertStorm and call the correct super-constructor. this is the whole function code. (still doing in process.) public function update(evt:Event){//This is the game loop //Handle user input[Code]... Expected 1."package bna{ import flash.display.Sprite;public class BNALesson extends Sprite {public function BNALesson() { var sX:int = 16; [code].... With modern technology, is it possible to permanently stay in sunlight, without going into space?

Thread Tools Show Printable Version Subscribe to this Thread… Search Thread Advanced Search Display Linear Mode Switch to Hybrid Mode Switch to Threaded Mode December 16th, 2008,05:41 PM #1 joomoo79 Expected 10actionscript 3 error 1136: incorrect number of arguments. Can Dandelion defeat you? Again, everything was fine up until I added those two at for case 0 and case 1.

How do I explain that this is a terrible idea? Re: 1136:Incorrect number of arguments. If this is your first visit, be sure to check out the FAQ by clicking the link above. Home Submit Resource Tracker Forum Advance Search ActionScript 3.0 :: 1136: Incorrect Number Of Arguments.

What happens when you pass null as an argument? –jedd.ahyoung Jan 18 '12 at 1:40 i added them in above, can u see what's wrong ? –Yeo Ling Xuan View 6 Replies ActionScript 3.0 :: 1136: Incorrect Number Of Arguments. How to detect North Korean fusion plant? Forum Today's Posts FAQ Calendar Forum Actions Mark Forums Read Quick Links View Forum Leaders What's New?

Physically locating the server (KevinC's) Triangular DeciDigits Sequence Why are Spanish adverbs formed using the feminine? try it out!!! In my scenario I had a class in a subfolder named buttons. The fla, document class, and other classes are in the folder above the buttons folder.

What's the most recent specific historical element that is common between Star Trek and the real world? Expected 10Error 1136 : incorrect number of arguments. View 4 Replies ActionScript 3.0 :: Incorrect Number Of Arguments Error Mar 27, 2010 I've used the same method for other files but for some reason it doesn't recognize the arguments. qazsd Jul 29, 2009 10:06 AM (in response to kglad) I'm sorry but I can not figure out what the incorrect argument is.

If you have created any instances of desertStorm by dragging them from the library to the stage then you must define a default constructor, such as: public function desertStorm():void { super(); Expected 0.‎ AS3 Flash Cs4 (Round 2)0FLASH Bulder Type 1136: Incorrect number of arguments. Expected 001136: Incorrect number of arguments. Its driving me crazy evertytime I get it.

Nov 6, 2009 I am stuck. Please enter a title. Expected 1. share|improve this answer answered Apr 2 '10 at 16:56 maralbjo 6031815 add a comment| up vote 0 down vote Here's the simple version of some of the existing responses: Make sure

kglad Jul 29, 2009 9:45 AM (in response to qazsd) it looks like you should remove the event parameter from the showSponsors() function.but if showSponsors() is the listener function for some Expected no more than 7. My class is named MakeButton.as and is in a folder named buttons. qazsd Jul 29, 2009 9:33 AM Hi,When i test the game I am making I get this error: 1136:Incorrect number of arguments.

Why can't I do ls -a 1>&-? Browse other questions tagged flash actionscript-3 error-handling or ask your own question. it worked :D –Yeo Ling Xuan Jan 19 '12 at 5:15 add a comment| Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign Reply With Quote « Previous Thread | Next Thread » Thread Information Users Browsing this Thread There are currently 1 users browsing this thread. (0 members and 1 guests) Posting Permissions

share|improve this answer edited Feb 4 '10 at 18:25 answered Feb 1 '10 at 0:36 numerical25 3,8802291174 add a comment| Your Answer draft saved draft discarded Sign up or log For some reason you cant pass arguements to classes that have movieclips from the library attached. prof. This tool uses JavaScript and much of it will not work correctly without it enabled.

Like Show 0 Likes(0) Actions 6. Browse other questions tagged flash actionscript-3 timer or ask your own question. Cyberpunk story: Black samurai, skateboarding courier, Mafia selling pizza and Sumerian goddess as a computer virus Pep boys battery check reliable? Re: 1136:Incorrect number of arguments.

here's my code: the error is supposedly on line 24 which is: volSlider = new VolumeSlider(this, volume_mc);[Code]... Flex/AIR) Top Site Areas Settings Private Messages Subscriptions Who's Online Search Forums Forums Home Forums Flash Help Newbies & General flash questions Flash for Mobile Devices ActionScript 2.0 Actionscript 3.0 (incl. kglad Jul 29, 2009 10:13 AM (in response to qazsd) package BowerPower.FluffyBall{import flash.display.MovieClip;import flash.display.Sprite;import flash.events.Event;import flash.events.ProgressEvent;import caurina.transitions.Tweener;public class Engine extends MovieClip { private var preloader:Preloader; public function Engine() { loaderInfo.addEventListener(ProgressEvent.PROGRESS, preloadingProgress);