flightgear triangle intersect error Paradise Utah

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flightgear triangle intersect error Paradise, Utah

In the end we have a jigsaw puzle of all the individual shapes (so we can texture them properly individually) as well as a master surrounding polygon with holes cut out When TerraGear tools need to query elevation data, they do so expecting the data to be located in a standard SimGear folder structure as follows: Format Example 10 deg x 10 Physically locating the server Trouble understanding charging capacitor on bridge rectifier How to tell why macOS thinks that a certificate is revoked? This tool only work with data in the .hgt format (SRTM, viewfinder).

Bug669599 - [abrt] FlightGear-2.0.0-4.fc14: __libc_message: Process /usr/bin/fgfs was killed by signal 6 (SIGABRT) Summary: [abrt] FlightGear-2.0.0-4.fc14: __libc_message: Process /usr/bin/fgfs was kil... Do i have a error in the barycentric coordinates solution or do i miss something else in the lower part of the algorithm? At this time, all open bugs with a Fedora 'version' of '14' have been closed as WONTFIX. (Please note: Our normal process is to give advanced warning of this occurring, but Block for plotting a function using different parameters What does かぎのあるヱ mean?

Keywords: Depends On: Blocks: Show dependency tree /graph Reported: 2011-01-14 00:18 EST by Raindog Modified: 2012-08-16 14:10 EDT (History) CC List: 1 user (show) fabrice See Also: Fixed In Messages posted here are forwarded to the mailing list and vice versa. Usually, the source files are 1 degree by 1 degree, and have enough data to create 64 simgear buckets (near the equator). See Terms of use for details.

The triangle has the coordinates: triangle.v0 = ofVec3f(100.0, 50.0, 0.0); triangle.v1 = ofVec3f(50.0, 150.0, 0.0); triangle.v2 = ofVec3f(150.0, 150.0, 0.0); and a ray, which should intersect rayHit.origin = ofVec3f (100, 100, I think this approach could be updated for the 8.5 format by just generating different polygon shapes instead of the older collection of rectangles. Then if I resize it and I move the mouse over the 3D viewer I get the warnings. Generated Sat, 15 Oct 2016 22:56:27 GMT by s_ac15 (squid/3.5.20)

Also when you get the errors how easily and reliably can they produced? Then in the end we can cover the whole area perfectly with no overlaps and no seams. If you consider the number of nodes added when using detailed landclass, it's unfortunate that the height lookup for these points will be based on such an inaccurate mesh. Comment 1 Raindog 2011-01-14 00:19:01 EST Created attachment 473473 [details] File: backtrace Comment 2 Fedora End Of Life 2012-08-16 14:10:56 EDT This message is a notice that Fedora 14 is now

The code falls into: osg80-osgUtild.dll!LineSegmentIntersectorUtils::TriangleIntersector::operator()(const osg::Vec3f & v1, const osg::Vec3f & v2, const osg::Vec3f & v3, bool treatVertexDataAsTemporary) Line 173 C++ Going backward on the call stack I can reach: osg80-osgViewerd.dll!osgViewer::CompositeViewer::eventTraversal() Logical fallacy: X is bad, Y is worse, thus X is not bad How many answers does this question have? Your cache administrator is webmaster. Also, the first ray will end up at (200,200,0), so it doesn't intersect the triangle. –cfh Apr 29 '15 at 20:27 Not familiar with the algorithm, but don't you

Bad for load speeds and rendering speeds. Thank you very much for your help! –vachee Apr 30 '15 at 13:29 If i specify the triangle now counter clockwise like triangle.v0 = ofVec3f(100.0, 50.0, 0.0); triangle.v1 = I am keen to resolve the issue, but before I come with a proposed solution I'll need to reproduce the errors. The more examples of the warnings the better.

The resolution parameter tells hgtcop the distance between sampled points. AlexBobkov Submission 0 Fri Jun 10, 2016 4:10 pm Powered by phpBB © 2001, 2005 phpBB Group Protected by Anti-Spam ACP Web analytics triangle reproduction center golden triangle classical music area Please don't fill out this field. Otherwise, the work directory is checked for updated height data and merged with current data As you can see, the default parameters are pretty conservative.

notes zip files: In TGHgt::open, if the file extension is '.zip', then unzip executable is executed through system(). Cheers, Claus ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44064#44064 ------------------ Post generated by Mail2Forum

Back to top gambrAppreciatorJoined: 22 Jun 2010Posts: 322 Posted: Thu Jan 21, 2016 9:05 am Post subject: Cheers, Claus Back to top robertosfieldOSG Project LeadJoined: 18 Mar 2009Posts: 10498 Posted: Tue Sep 13, 2011 11:42 am Post subject: Fixed numeric instability in triangle-line intersection test in LineSegmentIntersector Hi If we don't have an existing example that reproduces the problem I'll need to come up with a test for it.

Thank you! Moreover if I something to the scene I can not see it, and the application hangs. A thousand apologies.) Package Maintainer: If you wish for this bug to remain open because you plan to fix it in a currently maintained version, feel free to reopen this bug Also what are the scales of the scene that you are interesecting?

work_dir This is where hgt-chop will generate the elevation directory structure described above. Good work. -- Terry Welsh mogumbo 'at' gmail.com www.reallyslick.com Quote: Hi, we have a scene where we have some osg::Shapes (circle and such) which the user can "grab" with a drag We looked up the code for the intersection routine, and found some checks for: "... == 0.0f" and "... != 0.0f", which is numerically unstable. Not the answer you're looking for?

On 28 November 2011 12:05, Claus Scheiblauer <> wrote: Quote: Hi, we have a scene where we have some osg::Shapes (circle and such) which the user can "grab" with a drag Thanks, Robert. Cheers. Bug Reporter: Thank you for reporting this issue and we are sorry that we were unable to fix it before Fedora 14 reached end of life.

I think about a normalize (or not normalize) error all the time, but im not sure about it. Please try the request again. So 'square' tiles really only exist between 22 degrees N - 22 degrees S.