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then /who #chan will return A LOT of data, therefore the max sendq (sendq == send queue) is reached and the client is disconnected... You are on a shell box. The string should be 5-100 characters long (we suggest 15-25 characters) Example: set { cloak-keys { "a2JO6fh3Q6w4oN3s7"; "Shfid6sfw3gqG8If"; "sdh3iAe2QH7UfdNsh"; }; }; Important notes: NOTE: DO NOT JUST COPY THE CLOAK KEYS It only gives a false sense of security. #91 Other - Other - What about future UnrealIRCd releases? 3.3? 3.4? 4.0?

If this is what you want, you can stop reading here ;). you have a unknown/misspelled variable name. If not (still talking locally here), then most likely your ircd is not running or your listen blocks are wrong. The solution is simple: upgrade to UnrealIRCd 3.2.10.1! #40 Linking - Trouble with linking two servers Please check on both sides which messages you get...

Why can't I join any servers? rm -rf or rename your current one, extract a fresh .tar.gz and configure&compile it (you can just use your original configfiles/motds/rules/etc of course). #39 Linking - Users on my Windows server NickServ, ChanServ, .. The best way to test is to let someone from a remote location (not your LAN) connect to you where you can be sure of his host resolves (for example it

The easiest way to do this is to simply telnet from server A to server B to the irc port and see if it gets connected. #43 Linking - Colliding server Something like 250000 is reasonably high. Recompile or download UnrealIRCd with SSL support (RECOMMENDED, see below) -or- 2. Be sure to REHASH the IRCd after making any changes.

And now you want it so the ircd can boot automatically without providing the passphrase? Then open it in an editor and carefully modify it, consult the documentation where necessary and use this FAQ. #7 Compiling - configure: error: C++ preprocessor "/lib/cpp" fails sanity check If The reason for this is that zlines are processed right after accepting the connection, before any data is received and before any dns lookups are done. Also, this memory is not only for UnrealIRCd but also for (kernel) socket buffers.

Stop. It's very stale and fast but it's quick on the (automated) boot when it comes to banning IPs or usernames for a few days, for some reason ( reconnecting too quickly?)The Correct time is VERY important for IRC servers, if the clocks are off for just 20 seconds you may run into trouble already. Compare this to a web or mail server where in case of a crash the user will simply have to press Refresh or Resend and in many cases crashes even go

S... Please verify both your clock and mine, fix it and try linking again. Adios Time Warner/Charter [TimeWarnerCable] by jduffy263. After doing that, re-run ./Config and the error should no longer be there.

So how does this help? The only solution to do that is to store the password somewhere. This password cannot be stored hashed ("unencryptable") since it has to be entered. Users coding their own services or experimenting with RAW should know what they are doing!

you are using an older unreal version (note that the online documentation is about CVS so it may contain features not yet available in the current release). S... Hence, disabling nospoof is NOT supported on Windows. HOWEVER, see below for a list of compiler versions that work and do not work.

Please try the request again. Just don't run it as a production server ;).

GitHub Previously we used a different source control system. Here are a few examples of error messages that could occur: Notice -- Received KILL message for [email protected] from xxxxx Path: irc!xxxxx (XXX <- YYY) Cannot find server XX (&.... Probably something went wrong when running ./Config, take a look at the output :P.

Which do you recommend?/cs or /chanserv say: Services are currently down. Internet Security Virus Protection no longer includes a FirewallRecovery of a MSN hacked e-mail acctSony PlayStation and Xbox Networks Hacked and Offline Since Christmas EveIs Brighthouse issuing Transparency Reports?[Raiding] Preach Experiment: Both are usually ment to prevent (or rather.. How to disable it?

The client then has to PONG back to a random number, this happens automatically for any sane client. You can check this out via /TSCTL ALLTIME, this will show something like: *** Server=alpha.test.net TStime=1086743157 time()=1086743160 TSoffset=0 *** Server=beta.test.net TStime=1086743157 time()=1086743159 TSoffset=0 *** Server=gamma.test.net TStime=1086740151 time()=1086740151 TSoffset=0 As you can Copyright © 1999-2016 UnrealIRCd ERROR The requested URL could not be retrieved The following error was encountered while trying to retrieve the URL: http://0.0.0.10/ Connection to 0.0.0.10 failed. Naturally, the usual rules apply, that is: if you modified the source code (excluding config.h changes) then we are not responsible for the code/crashes anymore.

I will fully admit that it is likely 100% user error.However, I have been reading up on the types of bans, and it looks like D-Lines are generally permanent bans applied Used for official compile. #17 Compiling - FreeBSD: libtool: compile: cannot determine name of library object from `' If you get something like this: if /bin/bash ../libtool --tag=CC --mode=compile gcc -DHAVE_CONFIG_H