flash error 1063 argument count mismatch Northumberland Pennsylvania

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flash error 1063 argument count mismatch Northumberland, Pennsylvania

GreenSock was an order of magnitude easier. Re: Error #1063: Argument count mismatch on "filename" RandomWeather Feb 15, 2010 5:26 AM (in response to RossRitchey) Hi Ross & thank you: the "thisfunction(e:MouseEvent = null)" solved it all Like Are RingCT signatures malleable? public function GamePlay(stageRef:Stage) { this.stageRef = stageRef; player = new Player(stageRef); waitTimer.addEventListener(TimerEvent.TIMER_COMPLETE, WaitTimer, false, 0, true); waitTimer.start(); player.addEventListener(Event.REMOVED_FROM_STAGE, PlayerRemoved, false, 0, true); } In the constructor I must add stageRef:Stage =

Expected no more than 0. This, again, has two options. The document is attached, the code is below. "dude" is a blue block that is supposed to be affected by gravity, and "ground" is a line that "dude" is supposed to Back to top Please log in to reply Back to GSAP (Flash) 2 user(s) are reading this topic 0 members, 2 guests, 0 anonymous users Reply to quoted postsClear 3rd

Browse PHP on CodeCanyonFollow Envato Tuts+© 2016 Envato Pty Ltd. Re: Error #1063: Argument count mismatch on "filename" Ned Murphy Feb 15, 2010 4:53 AM (in response to RandomWeather) If you show your code it will be easier to see what Although it does not seem to influence the behavior of my file, I don't know if it will in the future.ArgumentError: Error #1063: Argument count mismatch on "filename"::MainTimeline/"thisfunction"(). Make the argument optional, and default it to null: function onClick(e:MouseEvent=null):void { This will work well with the event system: it gets sent an event object and can catch it.

It looks like at least in the comment you've just made that your function is called init() but that in your addEventListener() you're passing Init - AS3 is case sensitive, so Events About Licensing Blog Learning Club GreenSock Support Support Docs Forums FAQ's Examples Products Products HTML5 / JSGSAPDraggableSplitTextPlugins for GSAPFlashGSAP Jump to content Codepen Notification You didn't provide a codepen sample Step 5: Callbacks Note that this error is not limited to event listeners, although that's probably the most common context where you'll experience it. It's... ...on Untitled_fla::MainTimeline/onClick(). -- This simply identifies the function that received the wrong number of arguments.

Why did my electrician put metal plates wherever the stud is drilled through? So, it notices this discrepancy and decides to throw a tantrum error, because it would rather you (the developer) figured out what went wrong than that you simply ignored the problem. Just a few of the companies that rely on GreenSock products every day. You can use this code to more easily locate it in Adobe's run-time error documentation.

Expected 0, got 1. Browse other questions tagged actionscript-3 flash adobe-flash-cs3 or ask your own question. Flash likes its ducks in a row. Check out Envato Studio's servicesBuild anything from social networks to file upload systems.

What is the most expensive item I could buy with £50? Expected 0, got 1! You'll need to set your enterFrame function to receive it... In this case, the compiler throws the above error.

I keep getting an error I cannot seem to solve. This details the count mismatch. So if you will have the same problem try to modify your method to include the …(rest) parameter: function replaceFunction(...args):String { //do what ever you need with args and return string Here is the code on the movieclip's timeline...

Why was the word for king 'rei' changed to 'rey'? Step 4: Fixing the Hole The rain is getting in when we call the function by reference, and have a discrepancy in the number of arguments. Which function? Check your loadAlbum function parameters.

To start viewing messages, select the forum that you want to visit from the selection below. stop(); wildlife_btn.buttonMode = true; function loadAlbumWildlife(event:Event):void { MovieClip(this.parent).csp_slideshow.loadAlbum("wi ldlife"); } wildlife_btn.addEventListener("click",loadAlbumWil dlife); Any help greatly appreciated! The time now is 04:41 PM. So, in fact (in your original code) the play method receives an argument, while it is defined as accepting none.

So here's the code: Code: //make a variable that I can change to mess with different gravity-based acceleration. The main point, though, is that this run-time error has a compile-time counterpart, but that the run-time error occurs when the function is called by reference and not directly by name. Argument count mismatch... -- In more proletarian terms, there were the wrong number of arguments sent to a function. The block starts out static speed = 0; sideSpeed = 0; //rotate "ground" 45 degrees ground.rotation = 45; //position "ground" ground.x = 200; ground.y = 200; //event listener to make certain

Security Patch SUPEE-8788 - Possible Problems? I tried making an if statment with if(stage) init(); else addEventListener(Event.ADDED_TO_STAGE, Init); and I get "not compile-time event" or something error. –RamenNoodles Mar 21 '11 at 20:15 Well, that Is the NHS wrong about passwords? The system returned: (22) Invalid argument The remote host or network may be down.

The event system in Flash has the notion of an event object that encapsulates aspects of the event that occurred. Expected 0, got 1!