extension.xml error 102 invalid namespace Evansport Ohio

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extension.xml error 102 invalid namespace Evansport, Ohio

So FB 4.7 comes with AIR SDK 3.4 after all. 0 0 06/18/13--09:50: Run/Debug on a device with Flash Builder 4.7 on OSX 10.9 (Mavericks) and iOS7 Contact us about this is ${build.debug} false?->     

Just one question, is the Flash Player 11.6 Beta Global SWC (playerglobals.swc) important to us too as part of this process? Contact us about this article I want address an xml object with .(@ attributeNameHere == "textToSearchForHere") and have it return the node it’s associated with.  This is the text from the Cheers, Hristo Reply Pruthvi December 18, 2015 at 6:57 am Error occurred while packaging the application: C:\Users\pc\Adobe Flash Builder 4.7\ANESampleTest\bin-debug\ANESampleTest-app.xml: error 102: Invalid namespace http://ns.adobe.com/air/application/3.4 what am i doing wrong? So AWESOME Posted 3 years ago # Daniel Primary FeatherJoined: Jan '10Posts: 4,690 Daniel Primary FeatherJoined: Jan '10Posts: 4,690 I added the description about Flash Builder 4.7 in the Wiki, at

I am using this file because I have native iOS frameworks I need to link to that is not supported by the AIR SDK out of the box (only CoreFoundation, UIKit, Thanks in advance. 0 0 11/20/14--15:10: Is anyone working with AS3, Flex, C++ Cross bridge, and bitcoin/ethereum/blockchain technology? There is no reason for this crazy microsoftian 26-thousand file monstrosity. Let's add them to build.properties: # iOS project paths: iOS.project.name=TheNameOfYourXcodeProject iOS.project.root=path/to/your/XcodeProject/relative/to/build.xml iOS.library=lib${iOS.project.name}.a # Check Xcode > Preferences > Locations > Advanced to see where Xcode will store build products: iOS.project.buildroot=${iOS.project.root} 123456

Repeat step 4 for your default implementation. Most of the Adobe products have an automatic update system, what happened here? Thank you so much for putting all this together -Quinn Reply Quinn June 27, 2014 at 5:41 pm Also I just wanted to thank you for a great introduction to Apache We will make this easier!

Really glad to hear that the book has been helpful. You'll find the package I've sent you quite similar to the scripts you have made with the help of the Easy Native Extensions book, so it will probably take you no Nothing helped.   For example, I am using a boolean constant to select different code in an if block. Add the definitions to the top of build.xml, in place of   

Thank you!! Keep me posted

Essentials Privacy Policy Tutorials License Explore Extensions eBooks Tutorials Blog About Contact We are DiaDraw We help software developers build apps and reach new platforms. Let us know how they are working for you. Posted 3 years ago # leontruong HatchlingJoined: Jun '12Posts: 2 leontruong HatchlingJoined: Jun '12Posts: 2 So I guess still no solution yet eh?

So it time to change it thanks in advance Reply Trackbacks Automatic ANE packaging | Blog của Yên says: September 9, 2015 at 9:35 am […] Reposted from EasyNativeExtensions.com […] Reply Yes, now there are two, and you have to pick the one that includes the new ASC 2 compiler. 2) The SDK needs to be put to a different place now. It normally is. Gamua - Consistent Game Development across all Platforms HOME | SEARCH | REGISTER RSS | MY ACCOUNT | EMBED RSS | SUPER RSS | Contact Us | Adobe Community : Popular

When you download AIR 3.6 now, everything is included for iOS packaging. Missing recommended icon file - The bundle does not contain an app icon for iPad of exactly '152x152' pixels, in .png format. That certificate is expired. Cheers, Hristo Reply sorrex August 15, 2016 at 6:47 pm Hi, Hristo thanks you for your job, it is really nice tutorial.

i dont find a any straight way to do this.. To process your delivery, the following issues must be corrected: iPhone 5 Optimization Requirement - Your binary is not optimized for iPhone 5. It is okay to ask once (I configured the firewall to do so), but the answer should be remembered. Posted 3 years ago # mpete Novice BirdJoined: Jan '13Posts: 15 mpete Novice BirdJoined: Jan '13Posts: 15 This explanation worked fine when I upgraded from AIR 3.4 to 3.5. (I'm using

Reply Radoslava June 8, 2015 at 5:25 pm Hi yo, Sure. Posted 3 years ago # Al_Birdie Wise OwlJoined: Dec '12Posts: 1,052 Al_Birdie Wise OwlJoined: Dec '12Posts: 1,052 Definitely a step in the right direction! Add targets for building your native library 3.1. Can two integer polynomials touch in an irrational point?

The software has plenty of bugs, so there is no way we can just sit still, we HAVE to update, and yet IT IS PAINFUL.... Make sure that the contents of those two folders look the same; if they are, you have set it up correctly. Myapp-app.xml: error 102: Invalid namespace http://ns.adobe.com/air/application/2.5 I have latest SDK's installed on both machines, although Flash Builder is newer on Mac. Greetings, Radoslava The DiaDraw Team Reply Eric Zwar December 27, 2014 at 4:48 am Hi Radoslava, I used the Windows build script that you sent me - thanks.

Posted 3 years ago # mpete Novice BirdJoined: Jan '13Posts: 15 mpete Novice BirdJoined: Jan '13Posts: 15 @Harald I tried the overriding trick (mac), but it returned the same error as Regards, Emad Reply morgan September 4, 2015 at 9:38 am Hello Those are really helpful tutorials! And this is where Adobe created two stumbling blocks for us: 1) You have to download the right SDK! Find it here: http://helpx.adobe.com/flash-builder/kb/overlay-air-sdk-flash-builder.html Posted 3 years ago # thibault.imbert Senior BirdJoined: Sep '11Posts: 98 thibault.imbert Senior BirdJoined: Sep '11Posts: 98 Yes, pardon the dust.

WTF!!!!!? Posted 3 years ago # crystaldust Novice BirdJoined: Jan '13Posts: 24 crystaldust Novice BirdJoined: Jan '13Posts: 24 Have you tried to update the flash player? Unusual keyboard in a picture Are there any rules or guidelines about designing a flag? Reply Radoslava June 23, 2015 at 10:27 am Hi Emad, I have just emailed you the build scripts which you can use to build and package ANEs for iOS, Mac OS,

I had to leave test app's SDK to 3.4 to be able to use USB debugging, right? Below are the messages they email to me.   Dear developer, We have discovered one or more issues with your recent delivery for "Altitude236". Only If I log out login again, FB will rebuild my code.   This happens too many times and it is very confusing to debug, when you don't know if the