error x11/xlib.h no such file or directory mountain lion Altmar New York

Address Po Box 328, Parish, NY 13131
Phone (315) 625-4731
Website Link
Hours

error x11/xlib.h no such file or directory mountain lion Altmar, New York

Setting Up ROOT is distributed as source, so to install it we must download and compile. I could have a go at it, even though it might take a few weeks/months given my free time. -- Paulo On Fri, Aug 10, 2012 at 9:19 PM, Ryan C. I tried commenting out those 3 lines about SDL_VIDEO_DRIVER_X11 and I get the same error. TH more hot questions question feed about us tour help blog chat data legal privacy policy work here advertising info mobile contact us feedback Technology Life / Arts Culture / Recreation

in my case path was like this: export CPPFLAGS=-I/Applications/Xcode.app/Contents/Developer/Platfo‌rms/MacOSX.platform/‌Developer/SDKs/MacOS‌X10.9.sdk/System/Lib‌rary/Frameworks/Tk.f‌ramework/Versions/8.‌5/Headers; –naoko Aug 17 '14 at 23:45 Thanks naoko. Thank you. more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed Does chilli get milder with cooking?

share|improve this answer answered Nov 15 '12 at 22:00 denson 337510 add a comment| up vote 2 down vote If you need this to work in your CMake builds: if(APPLE) include_directories(AFTER I just received a lot more "No such file or directory" orders. You seem to have CSS turned off. Not the answer you're looking for?

Zlib compression enabled.Powered by UBB.threads™ PHP Forum Software 7.5.9 SDL Simple DirectMedia Layer Forums Register | FAQ | Search | Memberlist | Usergroups | Log in SDL Forum Index » SDL This did it for me. How to deal with players rejecting the question premise Project going on longer than expected - how to bring it up to client? Multi-threading enabled (if you have problems try ./configure THREADS="").

If we ever manage to move to CMake, it'll fix this issue, as it'll check for X11 _and_ generate the Xcode project files.) --ryan. _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org Dominus Joined: Username: Password: Have you forgotten your login information? Both worked fine for me with a Core 2 Duo processor (-j 2 and -j 3). Exploded Suffixes (KevinC's) Triangular DeciDigits Sequence Digital Diversity Is there a place in academia for someone who compulsively solves every problem on their own?

I recently found myself needing to install ROOT, the high energy physics framework by the folks at CERN. Sign up for the SourceForge newsletter: I agree to receive quotes, newsletters and other information from sourceforge.net and its partners regarding IT services and products. Trevor Powell Joined: 11 Mar 2012 Posts: 12 Posted: Sat Jul 28, 2012 1:48 am I ran into those same two issues in SDL_cocoamodes.m under 10.8. (And after "solving" those issues Visit the > Employer Resources Portal > http://www.cisco.com/web/learning/employer_resources/index.html > > > _______________________________________________ > Scid-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/scid-users Re: [Scid-users] compiling 4.4 on Mac From: Fulvio - 2013-04-09

If we ever manage to move to CMake, it'll fix this issue, as it'll check for X11 _and_ generate the Xcode project files.) --ryan. _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org SDL2 and Unfortunately the process wasn't entirely frictionless, due to Pygame not yet accounting for Apple's move to XQuartz as the recommended X11 implementation for Mac OS as of 10.8 Mountain Lion. Failing that, if you use the configure script, you can add the option, "--with-x=no". I try it. > > Still lots of warnings.

Jonny D Joined: 12 Sep 2009 Posts: 917 Posted: Sat Aug 11, 2012 2:10 pm I wish I had more experience with writing CMake files so I could help, but I'd I could have a go at it, even though it might take a few weeks/months given my free time. -- Paulo On Fri, Aug 10, 2012 at 9:19 PM, Ryan C. I'm into UX, music production, designing the future, and learning from the past. x11 graphviz homebrew osx-mountain-lion share|improve this question edited Aug 22 '12 at 17:51 user456584 23.9k74192 asked Jul 13 '12 at 6:29 AntBrown 3421511 add a comment| 7 Answers 7 active oldest

How to detect showListButton/hideListButton being clicked on collapsible PageBlockSection? How to tell why macOS thinks that a certificate is revoked? Paulo Pinto Guest Posted: Sat Aug 11, 2012 8:54 am Is anyone working on converting the build system to cmake? Luckily StackOverflow provided the answer, saying to pass the required directory as a compiler flag.

I remember lots of discussions in the past about changing to it. Truth in numbers "Rollbacked" or "rolled back" the edit? At first I was afraid I'd be petrified Is intelligence the "natural" product of evolution? Not the answer you're looking for?

I'm compiling scid 4.4 in my home folder to forgo any permissions issues. I tried commenting out those 3 lines about SDL_VIDEO_DRIVER_X11 and I get the same error. It looks like I have all the requirements. This is the correct command (on linux works): ./configure COMPILE=clang++ CC=clang LINK=clang++ THREADS="" Bye, Fulvio Re: [Scid-users] compiling 4.4 on Mac From: Francis Meetze - 2013-04-10 19:41:21 Attachments: smime.p7s Thanks

messenger / Skype: mlacunzav MSN: [email protected] We use a few compilers here (clang, clang++, gfortran), so which compiler needs the flags? I did install the XQuartz package and that got me a little further along however still getting errors as follows below. share|improve this answer edited Aug 23 '12 at 9:55 answered Aug 23 '12 at 9:50 Daniel Münter 791144 add a comment| up vote 23 down vote You can enter in your

Ryan C. I'm James. Create the directory and download ROOT in to it with cURL. $ cd /usr/local $ mkdir root $ cd root $ curl -O ftp://root.cern.ch/root/root_v5.34.01.source.tar.gz Unzip more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed

We don't have that luxury in Xcode, though. I.m running Lion 10.7.4, 2.4GHz Core2duo/nvidia 320m S.A. ------------------------------------------------- Process: launchd [380] Path: /Applications/Scid-4.4.app/Contents/MacOS/scid Identifier: net.sourceforge.scid Version: ??? (???) Code Type: X86 (Native) Parent Process: launchd [117] Date/Time: 2013-04-10 22:51:40.986 +1000 share|improve this answer answered Mar 25 '15 at 22:00 Robert Massaioli 8,13163665 add a comment| up vote 1 down vote Since the make file is looking for X11/xlib.h i.e., it is If we ever manage to move to CMake, it'll fix this issue, as it'll check for X11 _and_ generate the Xcode project files.) --ryan. _______________________________________________ SDL mailing list http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org _______________________________________________ SDL