fumefx mental ray error Sturbridge Massachusetts

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fumefx mental ray error Sturbridge, Massachusetts

We encourage you to begin learning on Pluralsight, where you have access to 5,000+ courses and can take advantage of new platform features that measure your skills and make learning a I'm working on my first short film, I'm only in pre-production stage right now, and I'm planing my shots. Since I'm planing my shots, I thought I should do a practice shot (especially since FumeFX is new to me and I consider myself being an amateur in Maya). To start viewing messages, select the forum that you want to visit from the selection below.

Thanks all JohnnyRandom06-16-2012, 12:38 AMDon't worry about it, it is just a warning. Renders fine when I have lights in the scene, but when I try and render with just final gather I get this. For starters, you can't apply mia_material_x_passes, so you can't render your simulations in passes but only a MasterBeauty layer and so on (correct me if I'm wrong). No part of this website may be reproduced unless for personal use without prior written permission from The CGSociety. 1 TurboSquid Help & Support Home Submit a request Check

also, you need to scale down the MR exposure by setting generic units to 80,000 read 4217 times12/5/2009 3:54:09 PM (last edit: 12/5/2009 3:54:09 PM) amckay in mental ray you just Please save the scene and exit Maya. read 4259 times12/4/2009 4:27:40 PM (last edit: 12/4/2009 4:27:40 PM) Nik Clark Make sure that you are using FumeFX 1.2 or greater for Mental Ray support. read 4254 times12/4/2009 4:47:09 Fluids Training DVD http://www.allanmckay.com/FFXDVD2.html read 3968 times4/13/2010 8:48:19 PM (last edit: 4/13/2010 8:48:19 PM) killerbee2 use the new krakatoa, it supports voxel rendering of fumefx read 3952 times4/13/2010 9:16:41 PM (last

All rights reserved Home Training Video Credits Forum Resources Articles Maya Training Introduction to Hard Surface Modeling Maya Training Interiors and Furniture Vol 1 & 2 - Modeling & Cloth Find More Posts by AikoWorld 04-05-2008, 03:13 PM #3 gubar Registered User Join Date: Mar 2007 Posts: 1,055 Thanks: 2 Thanked 59 Times in 56 Posts Hi Aikoworld, spoke Find More Posts by AikoWorld « Previous Thread | Next Thread » Thread Tools Show Printable Version Email this Page About Us A little bit about who we are People we Autodesk Community > AREA > 3ds Max > Forum > Rendering a FumeFX Simulation in Mental ray renderer Autodesk Media and Entertainment: 3ds Max: 3ds Max Forum: (Unanswered) Rendering a FumeFX

Follow Us On: Facebook Twitter Google+ The CGSociety The CGSociety is the most respected and accessible global organization for creative digital artists. If you need any screenshots from me, please ask because I could really use someone's help, since I'm stuck on this for over a week. There's probably no website I didn't check out and I was even so desperate to look for 3DS Max rendering of FumeFX to possibly find some correlations. I captured the live action shot, motion tracked it in NukeX, imported the camera information to Maya 2012, simulated the explosion, and now I'm on the rendering part.

But now I need to use FumeFX. I've wanting to know how to fix this for over 2 months!ThanksImage:http://puu.sh/2QZLr.jpg Reply 0 Kudos « Message Listing « Previous Topic Next Topic » Search This Board View our Training Library here

Autodesk SimplyMaya YouTube SimplyLightwave SimplyMaya Google+ Need help? At the bottom of the file is a version textlisting: version 1 volume level 1 Change the version to 2 so it reads as follows: version 2 volume level 1 Save

Anmelden 55 3 Dieses Video gefällt dir nicht? We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Learn more You're viewing YouTube in German. JohnnyRandom06-16-2012, 01:44 AMWhat Enlight?

Please advise on how to resolve this. What I managed to do is to get a decent render, I checked the Auto-volume in MR settings (as you should for FumeFX renders, right?), I've broken connections for my camera's Forum Groups All forums Help & Feedback Questions Work in progress Finished Art Non-Max related Wird geladen...

Sign Up! The system may have become unstable. Results 1 to 1 of 1 Thread: IRay + FumeFX Render error Thread Tools Show Printable Version Search Thread Advanced Search Display Linear Mode Switch to Hybrid Mode Switch to Wird geladen...

Topic is closed for comments Support Software by Zendesk Want to supercharge your tech skills? If you wish to continue the discussion, please create a new thread in the appropriate forum. Terms of Use Privacy Policy Später erinnern Jetzt lesen Datenschutzhinweis für YouTube, ein Google-Unternehmen Navigation überspringen DEAnmeldenSuchen Wird geladen... But apparently the fire is black.Please help!

Rendering is handled by a MR shader and not the fusionworks atmospheric. If anyone has any experience, please tell me what to do, please upload the screenshots of your settings and provide me with as much information as you can. Just had to unload, and re-load the mental ray plugin. Advanced Search Forum 3D Rendering FumeFX Mental Ray rendering in Maya Problem/Need help + Reply to Thread Results 1 to 1 of 1 Thread: FumeFX Mental Ray rendering in Maya Problem/Need

Wird geladen... Über YouTube Presse Urheberrecht YouTuber Werbung Entwickler +YouTube Nutzungsbedingungen Datenschutz Richtlinien und Sicherheit Feedback senden Probier mal was Neues aus! Share your knowledge, ask questions, and explore popular 3ds Max topics. Reply With Quote Quick Navigation Iray Rendering Technology - Open Forum Top Site Areas Settings Private Messages Subscriptions Who's Online Search Forums Forums Home Forums Iray Iray Rendering Technology - Open May be some other fire/smoke-plugin exist that are supported by iray?

I don't know if Enlight has its own render element, that would be easiest. V-Ray v2.00 V-Ray v2.45 shader for Maya 2012 MtoA v0.25.2 P.P.S.