flashdevelop error #1063 Old Greenwich Connecticut

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flashdevelop error #1063 Old Greenwich, Connecticut

Schließen Weitere Informationen View this message in English Du siehst YouTube auf Deutsch. Jan 10, 2012 2:47pm uzzbuzz 8687 posts metadata This is really odd, my code is being completely destroyed when copy/pasted into here. Then BG is taking an Event argument, but the function is expecting none. See the OE core manual on page 19.

text=Error #2035: URL Not Found. Step 3: Good Boy Scouts Both Loader and URLLoader are event dispatchers, as you should know from working with them. In this case, parent will be non-null but the removeChild will not work because the child display object is actually no longer on the display list. To be clear, OE does not support Flex.

This could be because myChild was already removed prior to this call, or myChild exists within some other object. Yes No Forums → Game Programming → [AS3] Help with Pong game (Music and Dynamic Graphic) Limit my search to this forum 17 posts Sign in to reply There was In fact, the error has something to do with the failure to load an external file. ie, `if(up)if(playerone.y>0)playerone.y-=25;` If you don’t want to rebuild everything, you could simply remove all listeners (besides the one to unpause).

Most likely it’s a case of the file being unreachable; this might simply be a mis-spelled URL, or a URL being created dynamically resulting in a bad location, or because the I am planning on turning this into a career, so I will learn C#, and other languages. Why can't I do ls -a 1>&-? Specifically things like: "ArgumentError: Error #1063: Argument count mismatch on id.core::TouchSprite/stopTouchDrag().

He's always thinking about ActionScript. URL: file:////Volumes/Mac%20Pro/Users/dru/Library/Caches/TemporaryItems/non-existant.url at Untitled_fla::MainTimeline/frame1() Step 2: The Accused As you might be able to surmise from the fact that Error 2044 crops up with Loader and URLLoader in use, this error If you create a function that is used for an event handler, it must be able to accept single Event argument. Thanks.

That’s going to happen. Games Categories Top Rated Action Multiplayer Hot New MMO Adventure & RPG My Favorites Strategy & Defense Shooter Upgrades Tower Defense Sports/Racing Zombie MMO More Categories Achievements Badges Recommended for Me Kategorie Praktische Tipps & Styling Lizenz Standard-YouTube-Lizenz Mehr anzeigen Weniger anzeigen Wird geladen... It’s just a matter of getting in the habit of adding that event handler in the first place, so that you never see Error 2044 again.

When I then use the Flash IDE to compile, I've been getting the strangest errors in my output (not compiler errors). text=Error #2032: Stream Error. Verify it's on the display list (parent is not null) then remove the object from it's parent directly. Jan 12, 2012 10:16pm player_03 2241 posts metadata Flash Pro supports three types of text fields: static, dynamic, and input.

So the solution is simple: simply add a listener for the IOErrorEvent.IO_ERROR event to your loader(s). Board index All times are UTC Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group. About the face, learn about the `if` conditional. Join them; it only takes a minute: Sign up Flash Error #1063 Argument count mismatch up vote 5 down vote favorite I'm getting the following strange error: ArgumentError: Error #1063: Argument

If it doesn’t find any, it throws the un-handled IO error. To be safe, when removing a child display object from its container, you should make sure the object you're removing it from is, in fact, it's parent. yes no add cancel older | 1 | .... | 177 | 178 | 179 | (Page 180) | 181 | 182 | 183 | .... | 281 | newer HOME If this is happening when you think it shouldn't, try tracing the value of the child display object's parent to see if it's what you expect.

It won’t prevent resource loading from failing, but it can let you degrade gracefully and recover from the failure as best as you are able. Also, instead of comparing scoreText, I’d suggest having a set of values for the scores and using that to update both the text and the faces. Jan 10, 2012 3:58pm uzzbuzz 8687 posts metadata I have FlashDevelop. If you’re reading this, though, you might not realize that these loading classes also dispatch other events, notably the IOErrorEvent.IO_ERROR event.

I have a Draggable Face movieclip (Instance: block) that I want to be :| when scoreText1 = scoreText2 :) When scoreText1 \> scoreText2 and :( when scoreText2 \> scoreText1 How would Also available, Compiler Errors. As is the case with the mySprite examples, the mySprite variable was declared, so it exists, but it was never defined with a valid Sprite value. share|improve this answer answered Feb 12 '11 at 1:03 Jason Towne 6,90553457 fffffuuuu you beat me to it. –matt lohkamp Feb 12 '11 at 1:04 add a comment| Your

var foo:Dictionary = new Dictionary(true); var boo:Dictionary = new Dictionary(true); var mySprite:Sprite = new Sprite(); foo[mySprite] = "bar"; // OK boo[mySprite] = "far"; // OK var myMovieClip:MovieClip = new MovieClip(); foo[myMovieClip] Examples: function myAddFunction(a:Number, b:Number):Number { return a + b; } myAddFunction(1); // Error #1063 // exactly two arguments are required function myRandomFunction():Number { return Math.floor( 10 * Math.random() ); } myRandomFunction(1); When I create a new class and start typing GS.. Sadly, this is the only place I have access to Flash.

We have reduced support for legacy browsers. How should I interpret "English is poor" review when I used a language check service before submission? You're code is assuming an object exists when it does not. Welcome, Guest | Login | Register Starling Forum Search: Start » Libraries for Starling » Feathers [solved] Error #1063: Argument count mismatch on starling.events::TouchEvent/get (3 posts) (2 voices) Started 3 years

Wiedergabeliste Warteschlange __count__/__total__ 03 AS3 Game Design - Creating Missiles P1 ZyncInteractive AbonnierenAbonniertAbo beenden669669 Wird geladen... However, certain site features may suddenly stop working and leave you with a severely degraded experience. Jan 12, 2012 1:07pm Senekis93 4090 posts metadata Make a class that extends TextField. In ActionScript 2.0 and 1.0, doing this would cause a silent failure and return a value of undefined.

Autocomplete always worked, showed me relevant options to choose from the dropdown (like "flash.display.Sprite" or "openfl.display.Sprite") and included the import likes. You will always be able to play your favorite games on Kongregate. When a function is defined, it's parameters determine what arguments is expected to be passed into that function when the function is called. This circumstance would be extremely rare, but for absolute assurance that your code would continue without interference, you can attempt to handle the error in a try-catch block when attempting to

Please refer to the documentation in this section or to our FAQ. My Function: ` public function BG() { backgroundMusic = new BackgroundMusic(); bgmSoundChannel = backgroundMusic.play(0,10); } ` 2. If at any time you need more custom variables, you would create a new map.